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Desert Star

(image)

Desert Stars are Shydes that have becomes so powerful and holy that they shine forth the Light, even in the darkest places. They are living testaments to the power and glory of Light magic. Like Shydes, they are capable of gliding unencumbered across almost any terrain. The Light's power also reduces the wounds that Desert Stars suffer when attacked.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. This unit is capable of healing those around it, and curing them of poison. Illumination increases the lighting level in adjacent areas. It also gains a 10% bonus to resistance from all attacks.

Information

Advances from: Desert Shyde
Advances to:
Cost: 64
HP: 50
Movement: 6
XP: 200
Level: 4
Alignment: lawful
IDDesert Star
Abilities: cures, heals +8, illuminates

Attacks (damage - count)

(image)faerie touch
melee
7 - 2
impact
magical
(image)ensnare
ranged
8 - 2
impact
slows
(image)thorns
ranged
8 - 3
pierce
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire10%
(icon) cold10% (icon) arcane30%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave130%
(icon) Coastal Reef150%
(icon) Deep Water230%
(icon) Flat150%
(icon) Forest150%
(icon) Frozen240%
(icon) Hills150%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand160%
(icon) Shallow Water140%
(icon) Swamp140%
(icon) Unwalkable230%
(icon) Village160%